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Unbound worlds apart dash
Unbound worlds apart dash











unbound worlds apart dash

To do that you have to open the portal to turn a fireball into a platform, jump on the platform, then jump off of it while closing the portal so the platform turns back into a fireball, then before you hit the fireball you have to open another portal to turn the fireball back into a platform, and repeat. There are a couple of areas in which you have to cross a large pit with a plant that shoots fireballs at the start of it. I mentioned how some portals will let you turn fireballs into platforms.

#UNBOUND WORLDS APART DASH HOW TO#

When you start getting to the later areas of the game you’ll have to learn how to do platforming while opening and closing portals. However, the platforming can definitely have its difficulty spikes. Most of the puzzles can easily be solved by just looking at your surroundings and taking a moment to think. Other times the enemy drops from the ceiling and will destroy itself once it hits the ground from a certain height, so you have to find a way to essentially soften its fall so it doesn’t destroy or break itself before you can use it.įor the most part the difficulty in Unbound isn’t too high at the start. The portal that can turn a particular enemy into a block? Sometimes it’s as simple as just then pushing the block onto a switch within the radius of the portal (once you close the portal or the object leaves its radius, it goes back to “normal”).

unbound worlds apart dash

This is typically used to solve puzzles to progress. As mentioned above, opening portals will affect your surroundings in a certain radius of the portal. While the abilities cover the platforming aspect in a way, the portals handle the puzzle aspect. As you gain these abilities you’re able to go back to those areas you couldn’t pass through before and gain access to new areas. Some paths won’t be traversible until you find various abilities such as a mid-air dash, double jump, and wall jump. Don’t worry though, that’s not a bad thing.Īs you progress you’ll come across some small archways that, when you pass through them, you’ll either be given the ability to open portals or lose that ability, meaning some areas have to be traversed portal-less. Portals can do all sorts of things, but unfortunately you won’t really have a choice in what they do. The effects of the portals will differ depending on your current area.Ī lot of the time you’ll affect enemies in some way, such as turning fireballs into stationary platforms, sometimes into blocks needing to push switches, and sometimes you’ll even reverse gravity. When you first start using them you’ll notice that it does open up a portal to another world, but instead of jumping through it, the portal kind of changes your surroundings for a certain radius from where you opened it. Unbound is a Metroidvania puzzle-platformer where the main mechanic is the aforementioned portals. Eventually you’ll open up the path to the world of Umberra, home of the Demon King who’s causing the corruption, in an attempt to end the corruption once and for all. Again, typical. You’ll run across other mages who’ll give you some advice or task you with finding various shards to unlock the next area you need to go to. These portals don’t necessarily teleport you from one point to another, but rather you open up a small portal to another world which alters your surroundings. But while Soli may be small he’s pretty adept at using portals. You play as Soli, a small mage from the world of Vaiya which is falling apart due to an evil force. Trust me, it’ll make more sense as we look closer. Rather, these portals take part of your current world and open up another world on top of it. Unbound: Worlds Apart takes the Metroidvania formula and mixes in portals…though not quite the kind that lets you jump from one place to another in an instant. There’s just something about the exploration of a wide-open area, reaching a dead end, and then finding a new item or power that lets you progress past that prior roadblock that keeps me coming back to new games in the genre. I’ve even reviewed a few on here in the past. I’ve been enjoying Metroidvania-style games for a long time.













Unbound worlds apart dash